Modern technologies for virtual reality are created to allow users to be immersed in a virtual environment yet remain grounded in reality. With higher resolution, wider viewing angles, improved motion tracking, lower latency, and the integration of smartphone components in new headsets, modern VR devices are more accessible than ever. As a result, consumer interest in VR is increasing.
VR’s applications now go beyond entertainment and gaming, with the latest immersive technologies that can be used for collaboration and education in the workplace. In addition to allowing students to engage in interactive media and construct their own knowledge, VR enables learners to interact with complicated systems like airplanes and robotics while being safe and avoiding the dangers of physical contact.
A well-known application for VR is attending concerts either in person or through prerecorded videos that can be watched on a VR headset. This was particularly useful during the COVID-19 pandemic when travel restrictions and social distances kept many from attending live music events or visiting their friends. However they were being able to keep in touch via VR.
The most recent VR technology takes it a step farther by adding touch capabilities. The device is transformed into a projection device that can also be felt and touched. This technology has the potential to transform business meetings by eliminating the need for bulky binders of showroom materials. It also could improve the quality of design, critique and client communications without confusion.
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